Gregory & The Peasant
!!! If your game is stuttering, please enable hardware acceleration. Thank you !!!
- Mouse to move the player around the level
- Left click to make the peasant stop moving
- Tab to open the inventory
- Esc to pause the game
You don't have the power to pick the upgrade - your peasant does, and they have a random list of preferences each run. Colours are ranked 1 to 7 and shapes 1 to 4, and the item with the highest total score will be picked by the peasant.
Gregory and The Peasant is a Roguelike game, where you play as a sword, dragging an unlucky peasant through the dungeon to escape your eternal prison. Although you cannot walk (due to a strange absence of legs), your intensive magic allows you to glide all across the dungeon, introducing a unique combat style.
Created for the Pirate Software - Game Jam 16 (https://itch.io/jam/pirate/rate/3286595), by Brodey, Dean, Duc, Dylan and Matt, a.k.a Team Greg.
Updated | 20 days ago |
Published | 24 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | SupAYYYer |
Genre | Action |
Made with | Godot |
Tags | 2D, Dungeon Crawler, Pixel Art, Roguelike, Short, Singleplayer |
Average session | A few minutes |
Comments
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Nice visual style! Interesting gameplay, though it took me a bit to figure it out :)
Thanks! This was for a game jam so we were limited on time, but we definitely should've improved on the tutorial!
Hi, cool game, I am curious what kind of shaders you used ?
Hi! The shader/filter used was Realistic CRT Shader by c64cosmin https://godotshaders.com/shader/realistic-crt-shader/
I really like the concept and the gameplay was pretty fun! I was slightly confused by the graphics however, I didn't realize the "ouch" sounds were the peasant getting hit. It took me a second to realize the dark circle was the peasant's sprite!
Appreciate the feedback, thanks for playing!
What an ingenious mechanic! I loved the fact that you cannot select the upgrade, he does, and then you lose the others, so it's tricky to know what to choose.
Not a big fan of the shader, though.
Fair enough, thanks for playing!
Love the concept
Thank you!